VR Development Framework
v 1.0.0
Main Page
Related Pages
Namespaces
Classes
All
Classes
Namespaces
Functions
Variables
Enumerations
Enumerator
Properties
Events
Pages
AVR
Phys
AVR_Hand
animator
ApplyNodePose
ColliderContains
colliders
ControllerTransform
def_pos
def_rot
delta
disableColliders
enableColliders
fake_parent
fingers
FixedUpdate
glove_transform
hand_colliders
HandControllerTransform
handControllerTransform
HandVisualTransform
index_tip
LateUpdate
middle_tip
physical_hand
physical_hand_rb
pinky_tip
Relax
ring_tip
SetFakeParent
SetSqueezeWeight
SqueezeOn
SqueezeOn
SqueezeOn
SqueezeOn
Start
thumb_tip
UnsetFakeParent
Update
void AVR.Phys.AVR_Hand.SqueezeOn
(
Collider
collider
,
Vector3
collider_offset
)
inline
Definition at line
106
of file
AVR_Hand.cs
.
106
{
107
collider.transform.position += collider_offset;
108
SqueezeOn
(collider);
109
collider.transform.position -= collider_offset;
110
}
AVR.Phys.AVR_Hand.SqueezeOn
void SqueezeOn(Collider collider)
Definition:
AVR_Hand.cs:102