VR Development Framework
v 1.0.0
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AVR
Phys
AVR_Hand
animator
ApplyNodePose
ColliderContains
colliders
ControllerTransform
def_pos
def_rot
delta
disableColliders
enableColliders
fake_parent
fingers
FixedUpdate
glove_transform
hand_colliders
HandControllerTransform
handControllerTransform
HandVisualTransform
index_tip
LateUpdate
middle_tip
physical_hand
physical_hand_rb
pinky_tip
Relax
ring_tip
SetFakeParent
SetSqueezeWeight
SqueezeOn
SqueezeOn
SqueezeOn
SqueezeOn
Start
thumb_tip
UnsetFakeParent
Update
void AVR.Phys.AVR_Hand.LateUpdate
(
)
inline
private
Definition at line
139
of file
AVR_Hand.cs
.
139
{
140
#if AVR_NET
141
if
(IsOnline && !IsOwner)
return
;
142
#endif
143
if
(
fake_parent
!=null) {
144
HandVisualTransform
().position = fake_parent.position;
145
HandVisualTransform
().rotation = fake_parent.rotation;
146
}
147
}
AVR.Phys.AVR_Hand.HandVisualTransform
Transform HandVisualTransform()
Definition:
AVR_Hand.cs:32
AVR.Phys.AVR_Hand.fake_parent
Transform fake_parent
Definition:
AVR_Hand.cs:20