VR Development Framework
v 1.0.0
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- p -
PackageQueue :
AVR.UEditor.Core.PackageBuilder
percentage_text :
AVR.UI.Utils.AVR_CircularLoadingBar
,
AVR.UI.Utils.AVR_CircularLoadingBar_TMP
physical_hand :
AVR.Phys.AVR_Hand
physical_hand_rb :
AVR.Phys.AVR_Hand
pickupSound :
AVR.Phys.GrabbableObjectSoundData
pinky_pose :
AVR.Phys.AVR_GrabNode
pinky_tip :
AVR.Phys.AVR_Hand
pitch_test :
AVR.Phys.AVR_GrabNode
pivotPos :
AVR.Avatar.AVR_PoseProvider
pivotRot :
AVR.Avatar.AVR_PoseProvider
pivotTransform :
AVR.Avatar.AVR_PoseProvider
playerRig :
AVR.Core.AVR_Behaviour
pos_offset :
AVR.Phys.AVR_AdvancedOffsetGrabProvider
position :
AVR.Core.AVR_BasicDevConsoleUI
positions :
AVR.Core.AVR_Ray
,
AVR.Phys.AVR_Hand.AVR_Finger
prefab :
AVR.Net.AVR_PlayerSpawn
prefabObject :
AVR.UI.Utils.AVRUI_ClickDragWheel.ClickDragWheelEntry
prefabPathSettingsToken :
AVR.UEditor.Core.AVR_ControllerWizard_Hook_ControllerVisual
,
AVR.UEditor.Core.AVR_ControllerWizard_Hook_InputManager
,
AVR.UEditor.Core.AVR_PlayerRigWizard_Hook_AvatarModule
,
AVR.UEditor.Core.AVR_PlayerRigWizard_Hook_LeftController
,
AVR.UEditor.Core.AVR_PlayerRigWizard_Hook_RightController
,
AVR.UEditor.Core.AVR_PlayerRigWizard_Hook_SimpleAvatarModule
,
AVR.UEditor.Core.AVR_WizardHook_DropdownChoiceToggle< Wiz, Mod >.DDChoice
,
AVR.UEditor.Motion.AVR_ControllerWizard_Hook_LocomotionProvider
,
AVR.UEditor.Motion.AVR_ControllerWizard_Hook_MovementProvider
,
AVR.UEditor.Motion.AVR_ControllerWizard_Hook_TurnProvider
,
AVR.UEditor.Phys.AVR_ControllerWizard_Hook_HandInteractor
,
AVR.UEditor.UI.AVR_ControllerWizard_Hook_UIInteractionProvider
prevPos :
AVR.Core.AVR_GenericXRDevice
prevRot :
AVR.Core.AVR_GenericXRDevice
proj_max_verts :
AVR.Core.AVR_Ray
proj_resolution :
AVR.Core.AVR_Ray
proj_velocity :
AVR.Core.AVR_Ray
prop_reference :
AVR.Core.Attributes.FoldoutPropertyDrawer
propertyHeight :
AVR.Core.Attributes.DrawIfPropertyDrawer
provider :
AVR.Avatar.AVR_PoseAssumer