VR Development Framework
v 1.0.0
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- s -
scrollPos :
AVR.UEditor.Core.AVR_DevConsoleWindow
,
AVR.UEditor.Core.AVR_Settings_Editor
,
AVR.UEditor.UI.AVR_FA_GlyphHelper_Editor
scrollPosition :
AVR.Core.AVR_BasicDevConsoleUI
select_radius :
AVR.UI.Utils.AVRUI_ClickDragWheel
selectedEntry :
AVR.UI.Utils.AVRUI_ClickDragWheel
selectionAxis :
AVR.UI.Utils.AVRUI_ClickDragWheel
selectionEvent :
AVR.UI.Utils.AVRUI_ClickDragWheel
settings :
AVR.Core.AVR_Settings
show_glyphs :
AVR.UEditor.UI.AVR_FA_GlyphHelper_Editor
show_ray_only_on_hover :
AVR.UI.AVR_UIInteractionProvider
showInputSettings :
AVR.UEditor.Core.AVR_PlayerRig_Editor
,
AVR.UEditor.Net.AVR_PlayerRig_Editor
ShowType :
AVR.UEditor.UI.AVR_FA_GlyphHelper_Editor
size :
AVR.Core.AVR_BasicDevConsoleUI
smoothing :
AVR.Core.AVR_GenericXRDevice
smoothing_speed :
AVR.Avatar.AVR_PoseNaturalizationFilter
smoothingFidelity :
AVR.Core.AVR_GenericXRDevice
smt_rotationSpeed :
AVR.Motion.AVR_TurnProvider
snp_cooldown :
AVR.Motion.AVR_TurnProvider
snp_rotationAmount :
AVR.Motion.AVR_TurnProvider
solid_dynamic :
AVR.UEditor.UI.AVR_FA_GlyphHelper_Editor
solid_runtime :
AVR.UEditor.UI.AVR_FA_GlyphHelper_Editor
solid_static :
AVR.UEditor.UI.AVR_FA_GlyphHelper_Editor
solid_unicodes :
AVR.UEditor.UI.AVR_FA_GlyphHelper_Editor
soundData :
AVR.Phys.GrabbableObjectType
source :
AVR.Phys.AVR_Grabbable
spawnLocations :
AVR.Net.AVR_PlayerSpawn
speed :
AVR.Motion.AVR_LocomotionProvider
,
AVR.Net.AVR_ThirdPersonCharacterController
speedAnimationParameter :
AVR.Avatar.AVR_PoseAssumer
,
AVR.Avatar.AVR_SimpleAvatar
start_hidden :
AVR.Core.AVR_Ray
start_value :
AVR.Core.AVR_CameraFade
state :
AVR.Phys.AVR_Hand.AVR_Finger
state_target :
AVR.Phys.AVR_Hand.AVR_Finger
stime :
AVR.Core.AVR_CameraFade
,
AVR.Core.AVR_Logger
,
AVR.Motion.AVR_TurnProvider
,
AVR.UI.AVR_UIInteractionProvider
style :
AVR.Core.AVR_BasicDevConsoleUI
submitKey :
AVR.Core.AVR_BasicDevConsoleUI
,
AVR.Core.AVR_DevConsoleMirror
swap_feet :
AVR.Avatar.AVR_PoseAssumer
switchAxisXZ :
AVR.Avatar.AVR_PoseAssumer