VR Development Framework
v 1.0.0
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- i -
Image2Texture() :
AVR.Core.Utils.Misc
increase_value() :
AVR.UI.Utils.AVRUI_InputField_PlusMinus
,
AVR.UI.Utils.AVRUI_TMPInputField_PlusMinus
init() :
AVR.Core.AVR_DevConsole
,
AVR.Core.AVR_Logger
Init() :
AVR.Core.AVR_Root
init() :
AVR.UEditor.Core.AVR_ArcVRWindow
,
AVR.UI.Link.AVRUI_Link
,
AVR.UI.Link.AVRUI_Link_Dropdown
,
AVR.UI.Link.AVRUI_Link_Inputfield
,
AVR.UI.Link.AVRUI_Link_Slider
,
AVR.UI.Link.AVRUI_Link_TMPDropdown
,
AVR.UI.Link.AVRUI_Link_TMPInputfield
,
AVR.UI.Link.AVRUI_Link_Toggle
initalize() :
AVR.UI.Utils.AVRUI_ClickDragWheelEntryPrefab
InitCallbacks() :
AVR.Net.AVR_Net_ConsoleCommands
InitCommands() :
AVR.Core.AVR_Core_ConsoleCommands
,
AVR.Net.AVR_Net_ConsoleCommands
initialize() :
AVR.Core.AVR_Settings
InstantiatePrefabAsChild() :
AVR.UEditor.Core.AVR_EditorUtility
is_identifier() :
AVR.Core.AVR_SettingsParser
is_leaf() :
AVR.Core.SettingsTreeNode
isBusy() :
AVR.Core.AVR_CameraFade
,
AVR.Core.AVR_Effect
isCrouching() :
AVR.Core.AVR_PlayerRig
isLeaningForwards() :
AVR.Core.AVR_PlayerRig
isLeaningForwardsConfidence() :
AVR.Core.AVR_PlayerRig
isValidTpLocation() :
AVR.Motion.AVR_MovementRestrictor